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Neon Genesis Evangelion Gets VR Trilogy From Pixelity Inc

Key takeaways

  • Pixelity Inc. announced Evangelion: Î Cross Reflections, a VR trilogy with the first game launching in 2027.
  • The game features an alternate-universe storyline with new characters alongside familiar faces, where players become NERV trainees piloting Evangelions in large-scale battles.
  • The trilogy marks a creative transition for Evangelion following the Rebuild films' conclusion and Hideaki Anno's stepping back from direct involvement.
  • The franchise is simultaneously developing a new anime series written by Yoko Taro, signaling its embrace of multiple creative visions across mediums.

Pixelity Inc., a Korean developer, has unveiled the debut trailer for Evangelion: Î Cross Reflections, a new VR trilogy positioned as an alternate-universe retelling of Neon Genesis Evangelion. First announced in early 2025, the project stands as one of the most ambitious games currently in development for virtual reality, moving beyond simple VR adaptations to deliver a full trilogy experience grounded in the franchise’s universe.

The Game’s Premise and Scope

Rather than directly remaking the 1995 anime, Evangelion: Î Cross Reflections charts a new narrative course within the established Evangelion timeline. Players control a newly recruited NERV trainee working toward certification as an Evangelion pilot. The structure promises to include large-scale battles against Angels, the series’ iconic adversaries, set across environments drawn from throughout the franchise. The cast will combine recognizable characters from the original anime with entirely new creations developed specifically for the VR experience.

What the Trailer Reveals

The first promotional trailer, rendered as 2D animation, provides glimpses of actual gameplay scenarios. One sequence shows a newly introduced character addressing the player while damaged ships fall from the sky in the street behind them. Additional scenes visible in the footage include traversing NERV headquarters, the act of repairing both vehicles and Evangelion units, and participating in firing range training exercises. The trailer also includes more incongruous moments, depicting the player hedgetrimming and eating cake alongside Rei Ayanami and Asuka Langley, though how these sequences integrate into the broader narrative remains ambiguous at this stage.

Design Philosophy: Known and Unknown

The trailer’s composition reveals Pixelity’s design philosophy. Certain Angels and character appearances will be immediately familiar to fans of the original series. Simultaneously, the game signals its intent to explore fresh creative territory rather than simply replicating anime plot points in three-dimensional space. This blend of recognizable elements and new invention shapes the project’s overall approach, suggesting the developers view the VR trilogy not as a straight adaptation but as an opportunity to expand the Evangelion universe along previously unexplored paths.

Release Timeline and Trilogy Structure

Pixelity has targeted 2027 for the first game’s launch, with subsequent trilogy entries arriving at unspecified future dates. This staggered approach suggests the developer intends to give each installment the full development attention required rather than rushing multiple releases in quick succession. The three-game structure reflects both the franchise’s narrative depth and the technical demands of creating substantial VR experiences that go beyond what earlier VR experiments in the property have accomplished.

VR as a Medium for Evangelion

While Evangelion: Î Cross Reflections represents the franchise’s most extensive VR project, it is not the first venture into virtual reality. A Japan-exclusive VR experience previously enabled players to pilot an Evangelion and directly engage an Angel in combat. That earlier project proved the technical viability of placing players inside an Eva cockpit, but Pixelity’s trilogy far exceeds it in scope, narrative depth, and structural ambition.

Immersion as Storytelling Tool

Virtual reality’s immersive properties align naturally with Evangelion’s core appeal. Placing players directly into an Evangelion cockpit during large-scale Angel engagements generates an intensity and presence that traditional gaming formats cannot replicate. The environmental storytelling of NERV headquarters, combined with the physical sensation of piloting massive robots, positions VR as a medium particularly suited to the franchise’s themes and mechanics.

Gameplay Beyond Combat

The game’s scope extends far beyond combat sequences. The trailer demonstrates gameplay involving facility management, equipment maintenance, and interpersonal interactions with other characters. This breadth of activity suggests Pixelity views VR not merely as a delivery system for the anime’s action sequences, but as an opportunity to deepen player engagement with the franchise’s world through multifaceted gameplay systems that encompass both action and quieter moments of character development.

Evangelion’s History With Alternate Universes

Exploring alternate versions of the Evangelion story is a longstanding franchise tradition. Throughout the late 1990s, Evangelion released multiple PC and console games that offered alternative-universe narratives. Several of these included dating simulation elements, allowing players to develop romantic relationships with series characters in contexts entirely divorced from the original anime’s plot. The Rebuild of Evangelion film series itself functions as an alternate narrative, with different character arcs, plot developments, and thematic emphases compared to the original television anime.

A Franchise in Transition

Evangelion: Î Cross Reflections arrives during a period of significant transition for the property. The Rebuild film series has concluded, and Hideaki Anno, the franchise’s original creator, has stepped back from direct involvement in new productions. Against this backdrop, the VR trilogy represents both a continuation of Evangelion’s established willingness to explore multiple interpretations and a signal that the property is entering a new creative era under different stewardship.

Multiple Visions Across Multiple Mediums

The simultaneous development of Evangelion: Î Cross Reflections alongside a new anime television series written by Yoko Taro, creator of the NieR and Drakengard franchises, underscores this transition. Taro has been a longtime fan of Neon Genesis Evangelion, making his appointment particularly fitting. These parallel projects suggest the franchise is embracing a philosophy of creative pluralism, welcoming new voices and fresh interpretations across multiple formats rather than constraining the property to a single creative vision or narrative continuity.

What This Signals for Evangelion’s Future

The announcement of Evangelion: Î Cross Reflections, coupled with the Yoko Taro anime series, indicates the franchise is entering a period of deliberate creative expansion. With Hideaki Anno’s direct creative involvement concluded, Evangelion is positioned to develop in multiple directions simultaneously. The VR trilogy occupies a distinctive space as a gaming property that honors the franchise’s identity while building a complete narrative experience designed specifically for virtual reality’s unique capabilities. The trilogy’s phased release across multiple years suggests confidence in the project’s scope and ambition, signaling that this is no quick licensed adaptation, but rather a substantial creative undertaking developed by a studio committed to realizing the full potential of the property within the VR medium.

Source: Kotaku

Frequently Asked Questions

What is Evangelion: Î Cross Reflections?

It is a VR trilogy developed by Korean studio Pixelity Inc. that tells an alternate-universe story within the Neon Genesis Evangelion franchise. Rather than remaking the anime, it features a new narrative following a NERV trainee becoming an Evangelion pilot, with large-scale battles against Angels and both returning and original characters.

When will the first game release?

Pixelity has announced a 2027 release date for the first game in the trilogy. The studio has not yet provided specific launch windows for the second and third games.

Has Evangelion been in VR before?

Yes, a Japan-exclusive VR experience previously allowed players to pilot an Evangelion and fight an Angel. However, Evangelion: Î Cross Reflections is far more ambitious in scope, featuring a full narrative trilogy rather than a single experience.

Written by
Théo Lacroix

Théo Lacroix covers retro gaming, emulation, and the history of video games — from arcade cabinets to console wars. If a game is older than most of the site's readers, Théo has probably already written about it.