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Kingdom Hearts’ Lost Balance With Final Fantasy Characters

Key takeaways

  • The original Kingdom Hearts featured Final Fantasy characters prominently on Destiny Islands and Traverse Town, presenting them as equals to Disney's cast.
  • Final Fantasy representation has declined sharply in later Kingdom Hearts games, with Kingdom Hearts III's base game excluding FF characters entirely until the Re:Mind DLC.
  • Kotaku argues that the series' early balance between Disney and Final Fantasy created something unique that Kingdom Hearts IV might recapture with its larger-scale worlds.

The original Kingdom Hearts presented Final Fantasy characters alongside Disney properties in a way that suggested both universes would maintain equal prominence throughout the franchise. According to Kotaku’s ongoing Kingdom Hearts replay series, the early game’s handling of Final Fantasy figures deserves reexamination, particularly given how dramatically the series has since sidelined these crossover elements.

Destiny Islands and the Younger Final Fantasy Cast

Childhood Versions and Adapted Weapons

The opening hours of Kingdom Hearts position the protagonist Sora on Destiny Islands, where he encounters childhood versions of three Final Fantasy X and FFVIII characters. Tidus and Wakka from FFX, along with Selphie from FFVIII, appear significantly aged down, with Kotaku estimating by at least half a decade, and wield child-friendly versions of their original weapons. Tidus swings a bokken training sword instead of an actual blade, while Selphie uses a jump rope in place of her signature nunchucks. This thoughtful adaptation suggested to Final Fantasy fans that the crossover would honor its source material while adapting characters for a younger audience without losing their core identity.

Limited Presence, Meaningful Impact

These three characters do not dominate Kingdom Hearts’ narrative. Their screentime is limited, and they do not function as direct translations of their original versions. Their backstories diverge significantly from their home games—the article makes no mention of Spira, the world that serves as the setting for Final Fantasy X, and Wakka notably avoids the bigoted behavior that characterized much of his original portrayal. Yet their presence on Destiny Islands conveyed a deliberate message: Final Fantasy would hold equal standing with Disney’s catalog, at least in the series’ opening hours.

Traverse Town and the Recognizable Final Fantasy Figures

The Tone and Atmosphere

After leaving Destiny Islands, Sora arrives in Traverse Town, described as having become a refuge for people whose worlds are vanishing. The music here achieves what Kotaku describes as a blend of cheery, adventurous melody, played on what sounds like an alto saxophone, with somber undertones. This composition reflects both the excitement of meeting new people and Sora’s emotional tether to his home island. It is in Traverse Town where the crossover begins to feel substantial.

Character Chemistry and Familiar Faces

Donald Duck and Goofy join Sora, and their introduction is handled with genuine comedic timing. Kotaku found the sequence funny enough to question whether Disney maintained close oversight of how their characters were portrayed. The most significant meeting in Traverse Town involves Sora encountering Squall Leonhart, known as Leon in Kingdom Hearts, from FFVIII. He is joined by Yuffie Kisaragi and Aerith Gainsborough from FFVII. Unlike Tidus, Wakka, and Selphie, these characters remain largely faithful to their original game versions. Yuffie manages to feel like herself despite being substituted for FFX’s Rikku during Kingdom Hearts’ development. Cid Highwind also appears, though notably without voice acting; he is the only Final Fantasy character in this section who communicates solely through text bubbles. Kotaku observed that even without dialogue, Cid retains his gruff personality, though stripped of chain-smoking and profanity to fit Kingdom Hearts’ family-friendly presentation.

A person holding vintage video game console wearing heart-pattern denim and bracelets.

The Inconsistency of Representation Across the Series

Examining these early Final Fantasy inclusions after having played through multiple entries in the Final Fantasy series reveals an interesting creative freedom: Square Enix took considerable liberties with character consistency and continuity. The FFVII cast translates relatively smoothly into the Kingdom Hearts universe, but Selphie stands as a child compared to Leon, who appears to exist at roughly the point where Final Fantasy VIII left him. The article references Kingdom Hearts II as containing what Kotaku considers a major misstep regarding FFX and X-2 characters, though specific details are reserved for later discussion in their ongoing replay series. For players who approached Kingdom Hearts without familiarity to Final Fantasy, the inclusion of these characters might have seemed arbitrary. But for Final Fantasy veterans entering Kingdom Hearts, the presentation suggested that the crossover would meaningfully bridge both universes. The implication was that each franchise would preserve what made its characters and worlds distinct while placing them into new contexts that neither could have achieved alone.

The Gradual Fade of Final Fantasy Prominence

The Evolution of the Crossover

As Kingdom Hearts evolved beyond its original installment, Final Fantasy’s presence in the series diminished substantially. Kotaku attributes this shift partially to Kingdom Hearts developing its own narrative identity so completely that crossover elements from either franchise began to feel peripheral or obstructive. While Disney worlds also lost some narrative weight over time, Final Fantasy received significantly less representation across the series’ evolution.

Kingdom Hearts III’s Complete Absence

Kingdom Hearts III exemplified this trend most dramatically. The base game contained no Final Fantasy characters whatsoever. Only with the Re:Mind DLC did series regulars reappear, and even then, their inclusion felt secondary to the game’s core narrative. Kotaku expressed frustration that newer Final Fantasy protagonists, Lightning from FFXIII and Noctis from FFXV, never made appearances in Kingdom Hearts III despite the roster expanding in other directions. The article frames this absence as a missed opportunity to represent more recent entries in the Final Fantasy franchise.

Looking Toward Kingdom Hearts IV

Kingdom Hearts IV is scheduled for release approximately one year from the article’s publication date. Square Enix has reportedly designed the game around fewer worlds but with larger scope for each. Kotaku wondered whether this shift toward scale over quantity might create space for more recent Final Fantasy heroes to appear. The article suggests that while the series has demonstrated it can exist without Final Fantasy as a major component, the early games established a formula that future entries might yet revisit.

A Lost Balance

The arc from Kingdom Hearts’ opening to the present day suggests a gradual abandonment of one half of the original concept. The Destiny Islands and Traverse Town sequences demonstrated that blending Disney’s property with Final Fantasy’s character roster and narrative depth created something genuinely distinct. Final Fantasy’s presence grounded the whimsical Disney worlds in emotional complexity, while the Disney context allowed Final Fantasy to present softer, younger versions of its cast without diminishing their essential character. Kotaku’s reflection on these early moments crystallizes a common complaint among long-term franchise followers: Kingdom Hearts moved away from what made its crossover unique. The article’s author wishes the series would return to this balance, suggesting that whether Kingdom Hearts IV will restore such an approach remains uncertain, though the series’ foundation demonstrates that such a restoration is possible should Square Enix choose to pursue it.

Source: Kotaku

Frequently Asked Questions

Which Final Fantasy characters appeared in the original Kingdom Hearts?

Tidus and Wakka from Final Fantasy X, Selphie from Final Fantasy VIII, and Leon (Squall), Yuffie, and Aerith from Final Fantasy VII, along with Cid Highwind, all appear in the early game.

Why did Final Fantasy characters get less prominent in later Kingdom Hearts games?

According to Kotaku, Kingdom Hearts developed its own narrative identity so completely that crossover elements from either franchise began to feel peripheral, with Final Fantasy being sidelined particularly sharply.

Did Kingdom Hearts III include Final Fantasy characters?

The base game of Kingdom Hearts III contained no Final Fantasy characters; they only appeared in the Re:Mind DLC expansion.

Written by
Théo Lacroix

Théo Lacroix covers retro gaming, emulation, and the history of video games — from arcade cabinets to console wars. If a game is older than most of the site's readers, Théo has probably already written about it.